Bonus FramesGames, played to the credits

Independent games criticism · Sydney

Games, played to the credits.

Bonus Frames reviews games after finishing them, tests hardware on the kit you actually own, and writes guides that answer the question instead of padding it. No scores for sale. No press trips. No ten-minute impressions dressed up as verdicts.

  • Every review finished, or 20+ hours
  • Publisher codes disclosed
  • Reader-funded since 2021
  • Prices in AUD
Featured review · One year on Own copy
9Exceptional

Hollow Knight: Silksong, one year on

The launch-week difficulty argument is over. After the patches, a full second playthrough and a couple of hundred hours between three of us, this is the best Metroidvania ever made. It is also still the harshest.

PC · Switch 2 · Steam Deck78 h playedBy Tom

Reviews

Recent verdicts

Scores are out of ten, no decimals, and nothing gets a number until we've seen the credits or put in at least twenty hours. Hardware and hours are listed on every card.

All verdicts →
RPG · 20259

Clair Obscur: Expedition 33

Turn-based combat with real-time parries, a score you'll hum for weeks, and an ending that earns its melodrama. Made by a core team of around thirty people, and it shows in the best way: nothing here is padded.

PS5 ProPC41 h
Roguelike · 20259

Hades II

Sixteen months of early access produced a sequel that is larger, stranger and more generous than the original, with two full routes and a cast that carries the ninetieth run as well as the first. The 1.0 build is the one to play.

PCSwitch 260 h
Puzzle · 20258

Blue Prince

A manor that rebuilds itself every morning and a puzzle box that rewards a paper notebook. The randomness will occasionally waste a run on bad draws; the payoff when a theory finally lands is worth it.

PC35 h
Co-op · 20258

Split Fiction

Hazelight's best set of ideas yet, shared between two players who need to actually talk to each other. Some chapters run long, but the side-story sequences are the most inventive co-op design we've played.

PS5 Pro2 players14 h
Action · 20257

Elden Ring Nightreign

A three-player roguelike built from Elden Ring parts. Superb with a full squad on voice chat, poorly balanced solo, and duos only arrived in a later patch. Play it for the bosses, not the loot.

PS5 ProPC30 h
Action · 20257

Monster Hunter Wilds

The hunts are the best the series has produced. The PC version at launch was not. Capcom has patched performance since, but read our settings guide before buying on anything with 8 GB of video memory.

PCPS5 Pro70 h

Feature

Why we play to the credits

Most reviews you read were written after about eight hours, against an embargo, on hardware the publisher picked. That isn't a scandal. It's a schedule. But the back half is where games are decided, and it's the half nobody has time to see.

Read the essay
"An eight-hour review is a review of the tutorial and the trailer. The verdict lives in hour thirty."
  1. 01Finish it, or play at least twenty hours across two weeks for games without an ending.
  2. 02Test on hardware we bought. Publisher review codes are accepted and disclosed on every page.
  3. 03No review events, no travel, no accommodation. We're slower than everyone else. That's the point.

Hardware

Hardware notes

Short, opinionated verdicts on the machines we test on. Bought at retail, used for months, not returned after a week.

Full notes →
Buy for the library

Nintendo Switch 2

A year on, the games have caught up with the hardware. The 7.9-inch LCD is a good LCD, not an OLED, and VRR only works in handheld. Load times and Joy-Con 2 ergonomics are the quiet upgrades.

  • Screen7.9" 1080p LCD, 120 Hz
  • Storage256 GB + microSD Express
  • Launch priceA$699.95
Still the value pick

Steam Deck OLED

Three years old and still the handheld PC we reach for most. The chip is showing its age in 2025–26 releases, but the screen, battery and SteamOS are unmatched at the price. Wait if you need Windows.

  • Screen7.4" HDR OLED, 90 Hz
  • Battery3–12 h depending on load
  • OSSteamOS (Linux)
Great, if the price works

ROG Xbox Ally X

The first Windows handheld where you don't fight Windows. The full-screen Xbox interface is the real story; the Z2 Extreme and 24 GB of RAM are the reason it stays smooth. Expensive, and heavy at 715 g.

  • ChipAMD Ryzen AI Z2 Extreme
  • Screen7" 1080p LCD, 120 Hz
  • Memory24 GB / 1 TB

How we score

Whole numbers, and every one of them means something

A 7 is a recommendation with caveats, not a failure. We don't use decimals because nobody can tell you the difference between an 8.3 and an 8.5, including us.

What every review must do

  • Reach the credits, or log at least 20 hours over two weeks for games without an ending.
  • Name the hardware and the settings used, including display mode and whether VRR was active.
  • State whether the copy was bought or supplied, and by whom.
  • Test the online parts on Australian servers at Australian evening hours.
  • Be re-scored only for a substantial patch, with the original score and date left visible.
  • Quote prices in Australian dollars, at Australian retail.

Read the full editorial policy, including how we handle embargoes, affiliate links and corrections.

10Essential

Changes what we expect from its genre. Rare. Not given out yearly.

9Exceptional

Flaws exist and don't matter. Buy it at full price.

8Great

Confidently recommended to anyone who likes the genre.

7Good, with caveats

Worth playing. Read the review to see if the caveats are yours.

6Fine

Does the job. Wait for a sale or a patch.

5Mixed

Real problems that outweigh real strengths.

1–4Not recommended

We'll explain why at length; the number is the least of it.

The Sunday Save

One email a week. What we finished, what we're playing, one guide.

Sent Sunday evening, Sydney time. No sponsor slots, no "partner offers", and the archive is public so you can see exactly what you're signing up for.

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Recently updated

Questions

Straight answers

Do you accept review codes from publishers?

Yes, and every review says so at the bottom, with the publisher named. A code never comes with conditions beyond the embargo date. If a publisher asks for anything else, we decline the code and buy the game. Roughly half of what we review is bought at retail.

Why are your reviews later than everyone else's?

Because we finish the game first. For a forty-hour RPG that means our review lands one to three weeks after launch. If you need a day-one verdict, there are good outlets for that. We're the second opinion you read before spending A$110.

How is Bonus Frames funded?

Reader memberships cover most of it. The rest is a small number of affiliate links to retailers, always marked, which pay us a few percent if you buy through them. No sponsored posts, no advertorial, no ad networks that follow you around the web. Scores are never for sale, and no publisher sees a review before you do.

What hardware do you test on?

PS5 Pro, Xbox Series X, Nintendo Switch 2, Steam Deck OLED, ROG Xbox Ally X, and two PCs: a main bench with a Ryzen 7 7800X3D and RTX 4070 Super, and a budget bench with a Ryzen 5 5600 and an 8 GB Radeon RX 7600. The second one exists so our settings advice works for the cards people actually own.

Do you cover Australian pricing and release timing?

Always. Prices are in Australian dollars at Australian retail, and when a game unlocks at a different time here than in the US or Europe we say so in AEST or AEDT. Online tests run on Australian servers during Australian evenings, because that's when you'll be playing.

Can I ask for a guide or a review?

Yes. Most of our guides started as reader questions. Send it through, and if it's a question more than a few people are asking we'll write it up properly.